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Trinity of Fantasy

FireHeart - Exploring Worlds of Fantasy (English)
http://fireheart-vadis.blogspot.com/
FireHeart Saga Novels by Andry Chang, research notes and records about worlds of Fantasy/Epic Fiction in general

Fantasy Worlds Indonesia (Indonesian)
http://fantasindo.blogspot.com/
News and updates about FireHeart Published Novels by Andry Chang in Indonesian Language
and reviews about Indonesian fantasy fiction writers, aspiring writers and creators in general

FireHeart Saga - The Bounty Hunter's Blog (English) http://fsaga.blogspot.com/
The blog solely contains FireHeart Saga Novels and other titles of Fantasy Fiction Novels by Andry Chang,
plus artworks & details
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Friday, March 26, 2010

FireHeart - Crossbow Wars Game!





Play directly in this site:
http://crossbow.4shared.com

or

FireHeart Crossbow Wars.swf

http://www.4shared.com/file/249904296/7889cf32/FireHeart_Crossbow_Wars.html

Download file from:
http://www.mediafire.com/?q5tnhvvdlyk
FireHeart Crossbow Wars.swf

This is the second FireHeart Game:
Rob's Crossbow Showdown
Version 1.00 Flash Shockwave Game

A Adobe Flash practice game, not for sale
derived from the "Asteroid" game by Alif Harsan
http://www.harsanalif.com
http://blog.harsanalif.com

For more about FireHeart Project: Game, Novel, NovelBlog, Manga etc.
please visit http://fireheart.tk
http://fsaga.blogspot.com
http://fireheart-vadis.blogspot.com

------------

Controls:
Hold (UP) key: move up,
press (LEFT) to go up left and (RIGHT) to go up right

Hold (DOWN) key: move down,
press (LEFT) to go down left and (RIGHT) to go down right

(SPACEBAR) to shoot bolt arrows

In this crossbow practice, Robert must clear all enemies on the field to sharpen his shooting skills.

1 komentar:

turnA said...

Hi Vadis,
Aku udah respon di blogku, tapi kupikir kenapa gak sekalian aja di postingan gamemu di blog ini :)
Aku uda liat gamenya, dan memang konsep pemanah medieval pas banget untuk gaya game ini.
Sedikit saran saja, ledakan mungkin nanti bisa diganti ama efek percikan darah yang makin transparan seiring waktu (pakai alpha-=0.01 didalam ENTER_FRAME atau Timer).
Selain itu, kecepatan karakternya gak normal untuk pemanah yg berjalan di atas tanah. Bagusnya kecepatannya fix dan gak ada percepatan sama sekali.
Pas pengecekan tombol, ganti aja script
kecepatanRoket++; (menjadi) kecepatanRoket = 5;
dan script
kecepatanRoket–; (menjadi) kecepatanRoket = 0;

Semoga membantu, dan sukses pengembangan gamenya.

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